3D Animation

Animation course

PDP IN 3D ANIMATION (13 MONTHS)

OVERVIEW Learn from the Professionals This program has been developed to provide specialized knowledge in 3D Animation. It covers Fundamentals of Art and Design after which students are exposed to the detailed 3D module. At the end of the program, there will be three elective specializations such as Modeling & Texturing, Lighting and Animation.

Become a professional artist
A well laid out assessment procedure ensures the students’ acceptability as distinguished professionals in the world of Animation. ZICA’s placement cell provides placement assistance to all ZICA students across the country. ZICA training academy is equipped with high-end animation tools, 2D animation facilities, 3D software, Visual FX Labs and Imaging Technologies.

PROGRAM HIGHLIGHTS
- Affiliated with MESC
- Increase design and visualization skills
- Learn complete Production Pipeline
- Continuous evaluation through competitions and activities
- Introduction of Augmented Reality & Virtual Reality
- Placement support

EMERGING STUDENT PROFILE

The emerging student will have a complete understanding of the different modules of VFX, which will help in attaining a bright career. The VFX certificate holder will be capable of delivering outstanding VFX shots due to his / her extensive knowledge in areas like Live Action shooting, 3D Animation, Advanced Dynamics, Tracking & Compositing etc

BE INDUSTRY READY

Students walk away with a rich portfolio comprising of best 3D art, Lighting or Animation output. This portfolio will be a gateway to join the animation industry.

PROGRAM OUTLINE

Fundamentals of Art, Computer Graphics, Principles of Design, Perspective, Colour Theory, Human Figure Study, Storyboard Filmmaking Foundation, Screen Writing, Direction - 1, Acting, Cinematography, Film Editing, Sound Design, Direction - 2, Other Formats
3D Character Modeling Surface Inorganic Poly Modelling Organic Character Modelling Texturing Hypershade Material UV Mapping 3D Paint Lighting & Shading Three-point lighting Interior Lighting Exterior Lighting Rigging Introduction to rigging Deformers nonlinear Joint Setup Character Setup Rigged Character for Pose Character AnimationAnimation workflow Animation principles Body language & Acting Lip-sync Expressions Maya Motion Particles and Dynamics Particles Emitter Fluid Effect Soft Body Rigid Body Technical Animation Fur nHair nCloth nDynamics Xgen plugin Bifrost
LIQUID SIMULATION Introduction to Liquid simulation, Soft body dynamics, Rigid body dynamics, Daemon, Hybrido DIGITAL COMPOSITING – 1 Motion Graphics, Compositing, Rendering 3D OBJECT BASED PARTICLE (PLUG-IN) Basic workflow Working with 3D object Creating 3D object Materials Particle Replicators Integrating with After Effects Animation Engine DIGITAL COMPOSITING – 2 Masking Rotoscope Color Correction Compose 3D render passes Keying Tracking Stabilize Rotoscope using tracking Technique Introduction to 3D tools Camera Projection Introduction to Particles and Intro to Forces Paint tools Clean up/Wire-Rig Removal DIGITAL COMPOSITING – 3 Animation, dopesheet and curve editor Rotoscope Color Management Tracking, stabilizing Planner Tracking Keying Camera Projection Camera tracking Re-lighting Rotopaint node Clean-up
Modeling & Texturing, Lighting, Animation.
Introduction to Augmented Reality (AR), and Virtual Reality (VR), The basics of AR functionality, Taking the next steps with ARCore, Bringing ARCore to life