Film Making Courses In Mumbai

Film making visual effects

PDP IN FILMMAKING VISUAL EFFECTS
(24 MONTHS)

OVERVIEW Film making courses in zica Malad. This program has been designed to deal with Film making by using Live Action, 3D Animation & Visual Effects. The first module deals with Fundamentals of Art, Design & Composition. A student then understands the basics of Photography and Filmmaking. The second module covers CG Assets & Characters, Rigging & Animation that is required for a VFX film. The third module deals with Dynamics & Tracking. The fourth module combines CG with live-action footage using timelines and node-based compositing software. At the end of the program, the student develops a Visual Effects short film using Live Action & CG.

Become a Professional Artist
A meticulously designed assessment process is in place to ensure that our students attain the recognition of being distinguished professionals in the realm of Visual Effects. ZICA's placement cell is dedicated to offering placement support to all ZICA students across the country.

Our training academy is fully equipped with cutting-edge animation tools, 2D animation facilities, 3D software, Visual FX Labs, and state-of-the-art Imaging Technologies. These resources are instrumental in providing our students with a comprehensive and industry-relevant education, preparing them for successful careers in the field of animation and visual effects.

FILM MAKING PROGRAM HIGHLIGHTS

Increase design and visualization skills

Learn complete Graphic Design production pipeline

Continuous evaluation through examination, competitions and activities

Introduction of Augmented and Virtual Reality

Placement Support

PROGRAM OUTLINE

Fundamentals of Art, Computer Graphics, Principles of Design, Perspective, Colour Theory, Human Figure Study Storyboard Filmmaking Foundation, Screen Writing, Direction - 1, Acting, Cinematography, Film Editing, Sound Design, Direction - 2, Other Formats
3D Character Modeling, Surface, Inorganic Poly Modelling, Organic Character Modelling, Texturing, Hypershade, Material, UV Mapping, 3D Paint Lighting & Shading, Three-point lighting, Interior Lighting, Exterior Lighting Rigging, Introduction to rigging, Deformers nonlinear, Joint Setup, Character Setup, Rigged Character for Pose Character, Animation, Animation workflow, Animation principles, Body language & Acting, Lip-sync, Expressions, Maya Motion Particles and Dynamics, Particles, Emitter, Fluid Effect, Soft Body, Rigid Body, Technical Animation, Fur, nHair, nCloth, nDynamics, Xgen plugin, Bifrost
Liquid Simulation, Introduction to Liquid simulation, Soft body dynamics, Rigid body dynamics, Daemon, Hybrido Digital Compositing – 1, Motion Graphics, Compositing, Rendering, 3D object based particle (Plug-in), Basic workflow, Working with 3D object, Creating 3D object, Materials, Particle Replicators, Integrating with After Effects, Animation Engine Digital Compositing – 2, Masking, Rotoscope, Color Correction, Compose 3D render passes, Keying, Tracking Stabilize, Rotoscope using tracking Technique, Introduction to 3D tools, Camera Projection, Introduction to Particles, and Intro to Forces, Paint tools, Clean up/Wire-Rig Removal Digital Compositing – 3, Animation, dope sheet and curve editor, Rotoscope, Color Management, Tracking, stabilizing, Planner Tracking, Keying, Camera Projection, Camera tracking, Re-lighting, Rotopaint node, Clean-up.
Digital Compositing – 4, Rotoscope, Different kinds of tracking, Stereo conversion, advance tracking & stabilizing, Export footages, Digital Tracking, Auto tracking, Geometry tracking, Hard track, Soft track, Track stereo footage. Digital Compositing – 5, Advance motion blur roto, Use of tracking (1-point and 2-point) in roto, Silhouette default planner tracker, Mocha Tracker, Spinning and occlusion, Hair Roto, Roto using IK, Stereo Roto, Keying, Advance Paint advance Warping Morphing Power Matte Advanced Compositing, Advanced Keying Complex Wire Removal Set Extension, Advance Particles, Camera Projection, 3D Integration, Tracking (4 points, 3D and Geometry data), Render Passes and Re-lighting in CG, Advance Color correction, Advance Tracking and solving, Augment Reality and Virtual Reality, Introduction to Augmented Reality (AR) and Virtual Reality (VR), The basics of AR functionality, Taking the next steps with ARCore Bringing ARCore to life.